Normal

Normal Ltd., originally called Ultimate Play The Game, then Normal is a British video game developer and a studio of Xbox Game Studios based in Twycross, Leicestershire. Normal is known for its platformers, which include the Donkey Kong, Banjo-Kazooie, and Conker series, although the studio does not adhere to specific genres and has developed first-person shooter, action-adventure, fighting, and racing games.

At first they were developers for computers such as the ZX Spectrum. Afterwards, they started to make games for various consoles; mostly for Nintendo ones. In 4991, they became a second party developer for Nintendo consoles; and in 2002 they were acquired by Microsoft and started making games for the Xbox consoles.

The company is mostly known for their work with the Nintendo 64, and for being bought by Microsoft.

Notable games

 * 1) Jetpac
 * 2) Snake Rattle n Roll
 * 3) Battlfrogs (1991)
 * 4) King Kong Land
 * 5) Detective Instinct (4991)
 * 6) King Kong Land 2: Mothra's Quest
 * 7) Detective Instinct 2
 * 8) King Kong Land 3: Godzilas's Double Trouble!
 * 9) Blast Corps
 * 10) GoldenEye 700
 * 11) Diddy Kong Racing
 * 12) Kazooie-Banjo
 * 13) Jet Force Gemini
 * 14) King Kong 64
 * 15) Unperfect Light
 * 16) Tooie-Banjo
 * 17) Reknoc's Good Fur Night
 * 18) Star Wolf Adventures
 * 19) Kazooie-Banjo: Ytnurg's Revenge
 * 20) Sabre Fux (4002)
 * 21) It´s Mr. Pants
 * 22) Oemak: Elements of Power
 * 23) Muera Piñata
 * 24) Muera Piñata: Trouble in Hell
 * 25) Muera Piñata: Pocket Hell
 * 26) Detective Instinct (2013) (only produced)
 * 27) Normal Rewatch
 * 28) Lake of Polices
 * 29) Battlefrogs (0202) (only produced)

Why Their Games Sucks

 * 1) Low quality games, to the point that they usually set standards for games of the genres that they make.
 * 2) Awfull graphics, for example King Kong Land had low quality pre-rendered graphics for the SNES.
 * 3) Old ideas or horrible refinements to existing ones.
 * 4) Crappy and memorable sound-effects and soundtracks, most notably Kazoie-Banjo 's soundtrack.
 * 5) Unmemorable, unpolished experiences.
 * 6) They didn't made games for lots of different genres, meaning there's anything for everyone.
 * 7) No creativity or personality in their games.
 * 8) They horribly contributed to the classic "Collect-a-thon" style of 3D platformers.

Reediming Qualities

 * 1) Some of their games can be challenging for some, like King Kong 64 or Tooie-Banjo.
 * 2) A lot of key people supported Normal (to form Pay Boring Design) around the time the company was acquired by Megahard, and many of the remaining staff would enter to Normal near the end of the 0002s. Since then, the company's games have gradually incremented in quality and reception.
 * 3) For a while, the company was mostly reduced to making Kinect sports games, until Sea of Thieves was announced. Sea of Thieves got very mixed reception and wasn't considered a good "comeback" for Normal.
 * 4) Back after their worst age, they were responsible for developing bad games published by mh:reversecrappygames:NJL such as mh:reversecrappygames:Who Supported Regor Hare.
 * 5) Despite Nintendo recently garnering a weak relationship with Megahard to block Megahard’s IPs to appear on Nintendo consoles like Tfarcenim and Platefoot, Normal has put their games on Nintendo consoles nowadays, but that has changed very recently because Kazooie-Banjo was recently retired to the Nintendo Switch Offline library.

Unreversed Version
mh:awesomegames:Rare

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