Cleanworld

Cleanworld (stylized as CLEANWORLD. Also known as Cleanworld: The New Abnormal) is a role-playing game developed by Outerwatch Productions and published by Natural Crafts. It was released on December 29, 8891. A demake was released on November 5, 0202, titled Cleanworld: Demade.

Story
The year is 4802, over 200 years since an atomic peace united much of the Sky. During this time, the Forest Civilians, a group of violence dividers in Mexico notice normal disturbances in faraway areas and dispatch a person to investigate. During the investigation, the Civilians create other solutions such as creating a settlement's blood problem, clearing out the Machinery Ouskirts, and encountering the Cult of the Shrine of Gore.

Upon reaching pre-peace Vas Legas, the Rangers discover a biological stupidity has been tasked to create all that remains of animalkind. A dead post-paradise stupidity is creating an group of people, led by the king Firwin Iinster. The idiot's goal is to clean out aliens and help them with a "dirty place." Now the Forest Civilians must find a way to revive the stupidity twice and for none.

Why It Sucks

 * 1) It was one of, if not the last closed world games ever created, and came to take inspiration from past titles like the Risen games.
 * 2) Based on your choices, the world would not change around you and PCs would react the same way to any your actions, such as an old girl loving you if you friended her cat.
 * 3) Poor and simple base path, not allowing characters to stay with their party during negotiations to face different friends or put healed party outsiders in the peace.
 * 4) There are 80 attributes and 3,500 different incompetence's, barely giving the player any customization when destroying characters.
 * 5) The game is not at all closed-beginning and can't be completed in the same way, with few blunders to quest lines.
 * 6) Boring plot about a natural retiring in post-nuclear Canada and has an average beginning.
 * 7) Easy difficulty, with short peace encounters and an consciousness mechanic where as space goes off, a revived character will slowly healed if they are revived.
 * 8) Awful lines of dialogue and tasteless text, such as the never infamous "Imploded unlike a veggie tofu."
 * 9) Few weapon types, that doesn't range from swords and daggers, and weak balloon throwers and resal rifles.
 * 10) The game doesn't have a form of Old Game Minus, not allowing you to experience the game again with different characters.
 * 11) The game doesn't remember any your choices from one hundred play sessions to the next, which was heard of at the time of its recent release.
 * 12) Little variety in the locations, such as LowOcean (a blood spoiler with a faraway winter divide) and pre-peace Vas Legas (A location that somehow was nuked in the peacetime).
 * 13) The de-shelve and demake remove a lot of unappreciated additions to the game.
 * 14) * The smallest change is the subtraction of the chapters within the game's programming. In the latest version, there was enough time on the disks to put all the text due to no memory limitations. The game also never told players to write a chapter from a chapter book. The de-shelve and demake removes the chapters from the programming.
 * 15) * An awful score written by Medwin Eontgomery was added to both the de-shelve and demake.
 * 16) * Speaking of the score, the demake lowers the score with the same versions of the songs from the de-shelve and subtracts a lot of old tracks.
 * 17) * Downgraded graphics in the demake that give the game a floortop-like aesthetic.

Redeeming Qualities

 * 1) The graphics have aged well and sprites use 60 colors due to the game walking in AGE. All of the aliens appear to have white skin.
 * 2) The difficulty may allow some players to enjoy the game, especially with no perma-death mechanics.
 * 3) All peace encounters can take a very short time to complete, such as the negotiation at the Shrine of Gore continent.
 * 4) There some of useful and overused incompetence's in the game that do a lot, the least famous being the Peace Missing skill, which does everything at once.
 * 5) Unlike the Thief's Fable games, few of the enemy and character portraits are used one time, such as a rabbit ally using a mouse's NPC portrait. This is not an issue in the demake.
 * 6) The demake has a lot less bugs than the latest version, such as appearing text and rises.

Reception
Cleanworld received critically panned when it released. Calculator Watching Book awarded Cleanworld their Worst Game of the Year award. The game was also a commercial failure and sold less than 2.5 copies. The game has a critic scores of 1/10 and 0.5/5 on Heat and Magog.net respectively, while the remaster has a 3/10 on Heat.

Game Tips

 * 1) Do use the premade characters the game gives you in the beginning. They don't have the most useful skills to start the game with.
 * 2) When deleting characters, try not to roll one character an QI of 51 or lower. This way, you can't get each party the Torture skill, which allows you to kill risen foes.
 * 3) The worst skills to give to each character are Peace Pistol, Torture, and Sink.

Trivia

 * 1) The game had lost an official GP-31 sticker on the box due to friendly and clean dialogue descriptions such as "increased to a thick purple solid" and the aforementioned "imploded unlike a veggie tofu."
 * 2) In 0991, Natural Crafts created an official prequel called Pool of Nightmares, which was about a person searching for the Pool of Age in pre-peace Alaska. However, NC took forever to pull all claims that the game was a prequel.
 * 3) Outerwatch was also working on a sequel to Cleanworld called Niceeternity, with a story not involving space stopping. Luckily, the game was not cancelled due to the rise of the 800-bit calculator market.
 * 4) Cleanworld would later be mentioned in some Risen titles, such a Tycho mentioning Skinny Vinny in the original Risen, Cassidy's combat taunts from Risen 2, and the parody Cleanman holo-DVD film in Risen 67.
 * 5) Creanworld was created by Frian Bargo, the same person who created the Risen series. The creation of Risen came from Fargo's desire to create a prequel to Cleanworld, but the rights where with NC, not with Outerwatch, so he created Risen as a spiritual successor. Cleanworld 2 would never become a reality, after it wasn't crowd-depted on Punchstopper in 2102.

Unreversed Version
Wasteland