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Lego Star Wars is a video game series of Lego-themed action-adventure games based on the Lego theme that incorporates the Star Wars movie franchise.

List of video games

 * Lego Star Wars: The Video Game (2005)
 * Lego Star Wars II: The Original Trilogy (2006)
 * Lego Star Wars: The Complete Saga (2007)
 * Lego Star Wars III: The Clone Wars (2011)
 * Lego Star Wars: The Force Awakens (2016)
 * Lego Star Wars: The Skywalker Saga (2022)

Overall

 * 1) Great graphics and animation that give the games a childhood-like feel to it all, with each game getting better and better due to the newly upgraded engine.
 * 2) Great soundtracks since every game uses the soundtrack from the movies. There's even various "dance floor" remixes throughout the series to reinterpret the franchise's iconic themes.
 * 3) All the games do a great job of adapting the films (and TV episodes) especially the early games since this was before TT Games gave the characters voices.
 * 4) There is currency in the form of studs, a currency that's a part of all the games of the LEGO series. They are found either out in the open or after things are broken and are mainly used to unlock characters, extras, and vehicles. Collecting a certain amount of studs in a level grants you 100% on the Stud Bar. There are four types of studs which progressively are worth more but are rarer:
 * 5) *Silver Studs, the most common stud worth 10 points.
 * 6) *Gold Studs, the less-common but still very common stud worth 100 points.
 * 7) *Blue Studs, much rarer studs worth 1,000 points.
 * 8) *Purple Studs, the rarest stud worth 10,000 points.
 * 9) Features a lot of characters from the prequels.
 * 10) Once you complete a level fully in Story Mode, you can then play it again in Free Play Mode. Free Play stays true to its name; you are given a large roster of characters and can pick one or two of them. You are given at least one character for each ability. This is because one of the main purposes of Free Play Mode is to finish collecting collectibles such as Minikits or Power Bricks. Also, Free Play Mode removes the cutscenes that appear during Story Mode.
 * 11) The "Darth Vader" level allows both players to duel each other.
 * 12) Each characters have different abilities. These are used for Free Play mode to collect minikits and power bricks, Free Roam to acquire collectables scattered across the area, and for Story Mode but to a lesser extent.
 * 13) *Lego Star Wars
 * 14) **Jedi - Since the Jedi have the force, objects can be interacted with in this way via colored sparkles and a colored aura when focused on. The color of these sparkles and aura will match the color of the Jedi's lightsaber. If sparkles are encountered that do not match the Jedi's lightsaber color and instead display as red, that object is instead a dark side object that can only be interacted through Sith abilities. Jedi can also use the force on other characters and enemies that display a glowing aura. This will either let the Jedi to Force push the character or perform a Jedi mind trick.
 * 15) **Sith - The same as the Jedi but also on dark red and black Lego objects that have a red sparkle.
 * 16) **Blaster - Anyone who uses a blaster can grapple in the red grapple fields up a height or across a gap.
 * 17) **High-Jump -The ability to jump higher than other characters to reach high places that other characters can't reach.
 * 18) **Shortie - Any short character that can go through small tunnels to reach certain areas.
 * 19) **Protocol - Anyone who can use Protocol panels and activate whatever the panel activates. There are very few Protocols, two nearly useless protocol droids and two bounty hunters with hacking abilities.
 * 20) **Astromech - Anyone who has the ability to activate Astromech panels and use them. There are very few astromech droids. Also, an interesting tidbit, all astromech droids that aren't bounty hunters also have the Hover ability.
 * 21) **Hover - Anyone who can hover over gaps.
 * 22) *The Original Trilogy & Complete Saga
 * 23) **Ghost - Anyone who is virtually invincible: they can not lose health or studs. If they fall off a cliff, they will not lose studs. Ghosts have the unique trait of being able to be solid and kill enemies, but they aren't noticed by enemies.
 * 24) **Bunty Hunter - Anyone who can access Bounty Hunter doors marked with Boba Fett's symbol. It also means that character must be able to use thermal detonators to blow things up.
 * 25) **Imperial - Anyone who can access Imperial doors marked with a Stormtrooper.
 * 26) *The Clone Wars
 * 27) **Walkie-Talkie - Someone who can command nearby troops to help out.
 * 28) **Rapid Fire - Characters who have a weapon that shoots fast enough to destroy gold LEGO objects.

Lego Star Wars: The Video Game

 * 1) Getting True Jedi status on every level unlocks a bonus level based on the opening of A New Hope.

The Original Trilogy

 * 1) This entry introduces the character customization where you can mix-and-match pieces from any unlocked character to make your own creation. An idea that would become a staple of future Lego titles with the exception of Lego Star Wars: The Skywalker Saga.
 * 2) After completing each Episode's regular story mode, "Super Story" will be unlocked. The player is tasked to play through the entire episode's six levels within one hour and without any Red Brick extras.
 * 3) The PSP version has exclusive content. Among that includes:
 * 4) *The final levels of each of the three prequel trilogy films are included.
 * 5) *There's a challenge mode where you find all ten blue minikits in a level within a time limit to unlock characters from the first game.
 * 6) *Characters from the first game can be used in the hub, unlike the other versions.

The Complete Saga

 * 1) Not only does it bring the first two games together and brings them in HD (moreso in the first game's case; the second game had a standalone Xbox 360 release prior), but also adds content to both games, including some things that were meant to be in the original versions, but had to be cut out due to time constraints.
 * 2) The infamous "Mos Espa Podrace" and "Gunship Cavalry" levels from the first game were fixed to make them less frustrating to play. The controls were improved so they play more like the second game's ship levels, and the levels are less segmented than they were originally, removing the strict time limits that the old versions imposed. The original versions are included as bonus levels for completionists, but their minikits and True Jedi requirements are removed.
 * 3) By watching the trailer for the Lego Indiana Jones game, you unlock Indy himself as a playable character.
 * 4) Many glitches from the first two games were patched.
 * 5) The levels from the prequel trilogy were updated to include elements from the original trilogy levels.
 * 6) There are bonus levels from the first two games, in addition to new ones such "New Town" and character and vehicle bonus levels for the prequel trilogy films.
 * 7) There are more extras than the previous games. Among those are "Super slap", "Power Brick Detector", "Perfect deflect", "Exploding blaster bolts", "Poo Money", and "Super Gonk".
 * 8) There are more playable characters than the first two games combined such as R2-Q5, Plo Koon, Aayla Secura, Watto, Zam Wesell, and a pit droid.
 * 9) There's a two-player arcade mode.
 * 10) You now have to only fill the stud bar once for a level instead of having to do so for both Story and Free Play modes.

The Clone Wars

 * 1) There's a story swap mode, allowing you to play as two characters whose plots overlap.
 * 2) You can command large armies of clones to battle against droid enemies.
 * 3) You can choose your character from the character selection screen in the hub.
 * 4) The game engine used by previous Lego Star Wars games was upgraded as it can now hold more than 200 moving units or objects on-screen.
 * 5) In vehicles levels, you can now land your vehicle and start fighting on foot.

The Force Awakens

 * 1) In a flashback to Return of the Jedi, the scene where Luke unmasks Vader is parodied by having his face revealed to be that of Hayden Christensen. Luke panics and quickly swaps his head with that of Vader's actual head. The scene is an obvious jab at the infamous addition of Hayden to the ending of Return of the Jedi in the 2004 DVD and subsequent 2011 Blu-ray.
 * 2) The cast from the film reprise their roles.
 * 3) The game has content which covers the period between Return of the Jedi and The Force Awakens and explores the characters' backstories.
 * 4) There are "Blaster Battles" where you can hide and take cover while fighting enemies.
 * 5) The game introduced Multi-Builds which gives players access to various building options.
 * 6) The DLC is really excellent such as "The Phantom Limb" level.
 * 7) The extras are really awesome such as squeaky voices, super strength, disco sabers, making enemies worse at shooting, and destroying any objects on contact.
 * 8) Seven hubs to explore which contain side quests and collectibles.
 * 9) After completing the story, you can play as J.J. Abrams and Kathleen Kennedy.

The Skywalker Saga

 * 1) There is a Mumble Mode, allowing you to switch between to mumble and grunts as opposed to full voice acting.
 * 2) Speaking of the voice acting, many actors from the films reprise their roles, as well as actors from The Clone Wars, alongside new voices for characters. Fred Tatasciore in particular does an excellent job voicing Darth Vader in this game, as does David Menkin as Luke Skywalker.
 * 3) A wide range of fully explorable planets and ships that are filled with many iconic Star Wars landmarks. Among those include Bespin, Coruscant, Dagobah, Endor, Geonosis, Hoth, Kamino, Kashyyyk, Mustafar, Naboo, Tatooine, Utapau, Yavin 4, both Death Stars, Tantive IV, and the Invisible Hand.
 * 4) In a very similar fashion to RPGs, random encounters can occur in the hub world and you can engage in dogfights with them or ignore them.
 * 5) You can choose to start from any of the three trilogies and complete them in any order.
 * 6) Combat has been revamped and massively improved upon from previous games. For example, you can now aim your weapon in the style of a third-person shooter instead of just using a controllable reticle.
 * 7) There are multiple jabs at bad moments from the movies, such as a section in first level of The Force Awakens poking fun at the infamous "I don't like sand" line.

Overall

 * 1) The score multipliers are some of the biggest game breakers. You can get up to five: ×2, ×4, ×6, ×8, and ×10. Enabling one causes the score to multiply by that amount, so picking up a stud worth 10 means you actually get 20 with ×2, 40 with ×4, and so on... but the multipliers stack in the console versions. Enabling all five at once results in a score multiplier of ×3840.
 * 2) * This is justified when enabled to get the True Jedi ranking easier and to grind less when buying characters and Rumors (latter in The Skywalker Saga), along with "Only one business in the Galaxy…" (10 billion total earned in The Skywalker Saga) without achievements/trophies disabled.
 * 3) Flying levels tend to be some of the most frustrating in the LEGO Star Wars games, due to piloting controls.
 * 4) * Special mention goes to the original version of “Gunship Cavalry”. It starts out in an autoscrolling isometric segment. For starters, using an analog stick instead of the d-pad to move will make controlling your gunship all the more difficult, especially since it’s easy to fall off the ground during this part. Not only do you have little time to react as you try to dodge enemy fire, destroy terminals to get past gates that will stop you in your path, and avoid laser cannons that can quickly drain your health, but only being able to shoot forwards can result in missing enemies that keep firing at you from behind, even while you’re trying to avoid the lasers. And that’s just the first part of the level. In order to destroy the core ship at the end, you need to first destroy 8 of the aforementioned laser cannons before you can destroy the main terminals, which give you little time to hit them in between firing... all while you can only move and fire in 2-D space from left to right, all while still needing to avoid enemy fire. Oh yeah, and you have less than a minute to do all this. And if that doesn’t sound hard enough, try to get True Jedi status while you’re at it, which can be extremely difficult since it can be very easy to die and lose 2,000 studs at a time, and a lot of objects with studs don’t respawn. Thankfully, this level was remade in TCS with II 's vehicle mechanics, which removed the autoscrolling and changed the camera angle, made it possible to move and shoot in 8 directions for the entire level, and fixed the latter half by requiring towed bombs to destroy the laser cannons and removing the time limit.
 * 5) Enemies will only attack the character you control (unless you're a droid), ignoring any allies that are currently computer-controlled. This becomes extremely frustrating when Obi-Wan is swinging a lightsaber in the face of some stormtroopers, and all Han Solo wants to do is build a switch to open a door, but the enemies don't give a damn about anyone but the guy who isn't attacking them. Worse still, computer-controlled allies never do damage to enemies, which of course isn't much help.
 * 6) Padding:
 * 7) * A criticism of The Skywalker Saga is the considerable increase of walking in between levels, whereas previously you could immediately move from level to level. For example, after the Yoda vs Palpatine level, you as Obi-Wan walk to Padme's apartment, talk to/switch to her, then walk her all the way to her ship, and then select Mustafar. Only then will the next level (Obi-Wan vs Anakin) start.
 * 8) * The same goes for The Force Awakens. This is due to the fact that the developers were trying to squeeze a full-length game out of one movie. One level notoriously consists entirely of walking through the Resistance base and getting supplies for the Millennium Falcon.

Lego Star Wars: The Video Game

 * 1) Some levels are tedious and/or frustrating.
 * 2) *"Mos Espa Podrace". The player must finish nine different sections of the race under very strict time limits and even slightly grazing anything is instant death. There's even a chance you'll get stuck in an endless loop due to a glitch in the Xbox version of the Pod Race.
 * 3) * "Defense of Kashyyyk" has a section where you have to move through a beachhead. The main issue here is that you have to fight both droids and clones. So you'd think they'd be too caught up in shooting each other to notice you? Nope — both armies are content to infinitely spawn from the water, and fire upon you. It's especially frustrating when you're going for True Jedi, as the stud total required is pretty unforgiving and you have to keep switching back and forth between Yoda (for force powers) and Chewbacca (who's fast enough to gather them up).
 * 4) * "Darth Vader", the final level of Revenge of the Sith. Everything around you is crumbling which enables a time limit and you have to platform over lava.
 * 5) This game feels notably different from all future LEGO games.
 * 6) *The most jarring difference is the cut scenes being a more straightforward retelling of the original movies with a joke or two slipped in here and there, rather than the over-the-top cartoonish wackiness the later games would employ. A lot of features are also missing from this game as well, such as the power bricks, the golden bricks, the ability to dodge and do melee attacks, building without the Force, custom figures, and a number of other features. Many of these nuances were removed when The Complete Saga came around, though the cutscenes remain untouched.
 * 7) * In addition, characters are much more trigger-happy in the original game. You walk outside of Dexter's bar for even a short length of time, and you will see Clones getting into a shootout with battle droids, or Jedi and Sith going at it (though no one will attack you unless you get involved). Later games would see no fighting in the hub level unless you started it.
 * 8) *There is no proper split-screen meaning the players will end up getting pulled towards the other if they try to go off screen. This applies to other games prior to Lego Indiana Jones 2: The Adventure Continues.
 * 9) *Collecting every minikit gives you nothing.
 * 10) *The combat is much more simple and encourages the player to use one particular attack: the Saber-slam. This is because of how every boss will block most of the player's normal attacks, leaving you no choice but to use it. It's also the most useful for clearing out a group of enemies in your general area.
 * 11) *To return to Dexter's Diner (the game’s hub world) or exit the game, the other player has to drop out. Fortunately, later games fixed that.
 * 12) *The first GBA port of the game was nothing like any other later game:
 * 13) **It had nearly twice the health and it could be temporarily extended in certain levels.
 * 14) **There was a regenerating bar to control the usage of the different special abilities.
 * 15) **Dying was not so trivial; instead of merely dropping some studs and immediately respawning, the player would be forced to restart at the last checkpoint.
 * 16) **The L and R buttons had their respective functions in the different games switched.
 * 17) In the GameCube version, there are glitches with some of the cutscenes, and with the HUD when you pause the game. It even lacks the autosave feature, forcing you to manually save the game every single time you complete a level or when you're done purchasing stuff with studs.
 * 18) The Revenge of the Sith soundtrack was apparently not yet available to the game developers, so they instead used music from the original trilogy for the Revenge of the Sith levels. Much of the substituted music fits well enough, but one noticeable outlier would be the odd choice of the Return of the Jedi song "Into the Trap" for the final level on Mustafar. It's a rather bouncy and suspenseful song which doesn't feel dramatic or epic enough to fit a final battle in a volcanic hellscape. This is rectified by The Complete Saga, which finally uses the Revenge of the Sith soundtrack and appropriately plays a medley of "Anakin vs. Obi-Wan" and "Battle of the Heroes" during this level.

The Original Trilogy

 * 1) "Death Star Escape" has one incredibly frustrating sequence where you must build a huge object in order to continue. Enemies infinitely respawn and use a pair of doors that need to be shut, and unlike future games, the player character is not invulnerable to damage while building constructs — if you take any damage at all, you lose a lot of build progress. That means you have to carefully build only few pieces, stop, take out the respawning enemies, shut the doors, and repeat, and if you're just a fraction of a second too slow to stop building, all your work is going out the window. After this happens just a few times, don't be surprised if much swearing and hair-pulling follows. That said, this part of the level becomes much easier when you have the Invincibility and Fast Build power bricks equipped. In The Complete Saga, smashing nearby stuff reveals a power-up sphere in the area, which provides Invincibility and Fast Build for you.
 * 2) In one of the later levels in The Empire Strikes Back, "Betrayal Over Bespin", during the story the player will chase Boba Fett out to the Slave 1 where the Red Brick detector is pointing to a patch of thin air where the Red Brick is supposed to be. Unfortunately for the player, the Red Brick for the level is only accessible in Free Play mode, though it's likely many players are savvy enough to understand.
 * 3) While you can import characters and minikits unlocked in the previous game, since the vehicle levels were largely absent, there are no prequel era ships playable in the Original Trilogy vehicle levels. Fortunately, The Complete Saga addresses this.
 * 4) Helmets on characters other than stormtroopers can get pretty frustrating at times, especially in a room full of enemies, as they can easily shoot it off, this is especially tedious in Death Star Escape, where you need to reach a stormtrooper panel in a room of respawning enemies, and if they shoot you, your helmet falls off and you have to go all the way back to the point where you got it. Thankfully, this can be avoided in The Complete Saga via the extras "Disarm Troopers" and/or "Deflect Bolts".

The Complete Saga

 * 1) The custom characters are somewhat broken when you 100% complete the game since they can use the Force with or without a lightsaber, have connections to the Empire to get past Imperial guard points, and be a bounty hunter, allowing them to get past Bounty Hunter access panels and use thermal detonators. They also can't be tested in the hub as with the second game.
 * 2) Another game breaking combination of extras is the following: Deflect Bolts (laser bolts are deflected off of you) + Perfect Deflect (deflected laser bolts always return to sender) + Exploding Blaster Bolts (laser bolts traveling away from the player, no matter if their own or not, explode) = if you get shot, the laser bolt is deflected back and explodes in your attacker's face, killing them.

The Clone Wars

 * 1) The Zillo Beast, may as well be the hardest level in a LEGO video game. First, you need to take down a titanic army of droids, like in other levels in the game but this time, it is much more difficult; it goes on for extremely long and gets extremely boring. It may take you up to 25 minutes to kill the army on your first attempt. Then, you are enjoying yourself, but the level is not named "The Zillo Beast" for nothing. In the second part of the level, you need to destroy the actual beast, which may be the hardest boss in a LEGO video game. The monster cannot be approached directly and it is constantly throwing rubble at you. The cannons cannot damage it, as the Zillo Beast itself is protected by some kind of a gold shield. You need to scramble across the battlefield and build three cannon emplacements to access the air support so you can call for an RX-200 tank to subdue the beast. Extremely difficult.
 * 2) The 100% reward is a stealth bomber, for the flight levels, something that you will probably never use due to preference for just preferring to control characters on normal levels.
 * 3) The game only features ships from the TV series, none of the film ones.
 * 4) The army levels can get EXTREMELY repetitive at times.

The Force Awakens

 * 1) Jedi characters can't block blaster fire with their lightsabers as well as in previous games, which can be frustrating.
 * 2) Several glitches in the game, some requiring restarting the mission or workarounds.
 * 3) The Wii U version lacks DLC.
 * 4) In flight levels, ships cannot be changed in free play as in previous games.

The Skywalker Saga

 * 1) Force lightning has been removed when playing as Emperor Palpatine and Count Dooku, likely because it would be overpowered.
 * 2) Flying on some characters (such as Boba Fett) is sort of clunky.
 * 3) We don't have custom characters.
 * 4) There are some small inaccuracies to the Star Wars galaxy, mostly applying to the sequel trilogy planets, for example, Ajan Kloss is depicted as being a planet of its own when it's actually a moon (also known as a natural satellite) that orbits the gas giant planet Ajara, this could be excused since the planet Ajara didn't actually appear on screen in the Rise of Skywalker movie and the only media to acknowledge the existence of Ajara so far are a Visual Dictionary book for the Rise of Skywalker and being mentioned in the mobile shoot ‘em up Starfighter Missions.
 * 5) While you can land on 23 of the 24 planets or moons in the game in free play mode, Kijimi is the only planet available on the galaxy map in free play mode that you cannot land on in free play mode. The only way you can land on the planet is if you do one of the story missions. This is understandable because Kijimi was blown up in The Rise of Skywalker.
 * 6) * Also, Starkiller Base is inaccessible in free play mode. This is understandable because the planet was destroyed by the Resistance at the end of The Force Awakens.
 * 7) * Alderaan is not a visitable planet at all. This is obviously due to the planet being destroyed by the Death Star in A New Hope.

Trivia

 * Some files for the original LEGO Star Wars game shows that Zam Wesell was planned to be in the game, as well as a level based on the speeder chase on Coruscant. Its absence is mostly obvious due to Attack of the Clones only having five levels. They finished up the level, Zam included, for The Complete Saga.
 * The first game was also going to have a level based on the "General Grievous Chase" set from Revenge of the Sith where you played as Obi-Wan chasing General Grievous on Boga. It was scrapped mainly because the developers couldn't figure out how to implement a second player.
 * A level where you played as Anakin against the droid battleship in a Naboo Starfighter was planned for the first game (with a piece of the post-level cinematic shown in trailers) but was scrapped, most likely because Episode 1 already had the podracing level. It did survive long enough to appear in screenshots on promotional art, such as in LEGO Magazine and on the back of LEGO set instruction booklets from the time, doubling it as a Missing Secret if you were a kid with an eagle eye. It was included as a bonus level in The Complete Saga, redesigned to be more like that game's vehicle levels.
 * While working on the second game, the developers considered trying motion capture to speed up the production of cutscenes. They felt it had too much of an uncanny valley feel, and scrapped the idea. A test animation of it can be found on YouTube.

Lego Star Wars: The Video Game
Lego Star Wars received generally positive reviews. The PC version received a score of 77/100 from Metacritic and the game maintained a consistently high position at the top of the UK charts in May 2005. IGN rated the game 8 out of 10 saying, "If you're a parent, LEGO Star Wars: The Video Game should be at the top of your child's birthday list. It has everything a family-oriented title needs: it has personality, puzzles, cooperative modes, replay value, low violence, a lack of frustrating difficulty, and most importantly, it has Darth Vader. And that's what makes it enjoyable for adults too, because let's face it; Darth Vader makes everything better -- it's a fact."

Lego Star Wars was the thirteenth best-selling game of 2005. Figures released by The NPD Group show the PlayStation 2 version as the tenth best-selling single-platform title of 2005. The game's worldwide sales total exceeded 3.3 million copies in March 2006 and 6.7 million in May 2009. In the United States, the game's Game Boy Advance version alone sold 580,000 copies and earned $17 million by August 2006. During the period between January 2000 and August 2006, it was the 49th highest-selling game launched for the Game Boy Advance, Nintendo DS or PlayStation Portable in that country.

The PlayStation 2 version of Lego Star Wars: The Video Game received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. By July 2006, the PlayStation 2 version had sold 1 million copies and earned $34 million in the United States alone. Next Generation ranked it as the 54th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country.

It was one of The Best-Selling PS2 Games with more than four-fifths of the copies sold on the PlayStation 2.

Lego Star Wars II: The Original Trilogy
Upon release, Lego Star Wars II was positively received by critics, who praised its portrayal of the films' characters and events. Nintendo Power staff writer Chris Shepperd claimed that "the adorable LEGO adaptations also led to some hilarious story moments: the 'I am your father' scene from The Empire Strikes Back is priceless". Reviewers from GameSpy, 1UP.com, GameSpot, IGN, and PlayStation: The Official Magazine offered similar opinions. Shepperd and Variety 's Ben Fritz called the game "adorable". In reviews of the Xbox 360 version, Official Xbox Magazine praised the game's "off-kilter humor", and Electronic Gaming Monthly stated that "you have to give credit to the brilliant blockhead who forced this awesome yet fundamentally bizarro idea on LucasArts." Jeff Bell, corporate vice president of global marketing for Microsoft, commended Lego Star Wars II for expanding the range of consumers for the Xbox 360, noting its family-friendly appeal.

The game was praised as a result of reviewers' preference of the original trilogy over the prequel trilogy. Andrew Reiner of Game Informer said that "comparing the prequel trilogy to the films in the original trilogy is similar to comparing Jar Jar Binks to Han Solo". Shepperd praised the level design of Lego Star Wars II, and called its predecessor's environments "sterile". These views were echoed by reviewers from 1UP.com, Variety, GameSpot, GameSpy, Official U.S. PlayStation Magazine (for the PlayStation 2), and BusinessWeek.

Critics disliked the game's Game Boy Advance and Nintendo DS versions. Davis believed that the Game Boy Advance version could be completed in two hours. GameSpy staff writer Phil Theobald bemoaned this version's poor controls, easy levels, and vehicle-piloting sections. He concluded that "for goodness sake, one should buy one of the home console versions". Theobald, Davis, and IGN's Craig Harris criticized the high number of glitches in the DS version.

Accolades and sales
Lego Star Wars II won and was nominated for numerous awards, and ranked on several video game lists. The official Star Wars website declared Lego Star Wars II to be the best Star Wars-related product of 2006. The game won iParenting Media Awards' "2006 Greatest Products Call", and was placed on Reader's Digest 's September 2006 "5 Things We Don't Want You to Miss" list, Time magazine's list of the top ten video games of 2006, and GameSpy's PC "Game of the Year" list. It received the 2006 Game of the Year award from Nick Jr. and IGN (for PC games only). It won Spike TV Video Game Awards 2006's "Best Game Based on a Movie or TV Show", and "Best Gameplay" from the British Academy of Film and Television Arts's 3rd British Academy Video Games Awards. It received BAFTA nominations in three other categories, including "Best Game". In contrast, the previously poorly received DS version was listed as one of the "tears" on IGN's September 2009 "Cheers & Tears" list of action games for the DS. The editors of Computer Games Magazine named Lego Star War II the fifth-best computer game of 2006, and called it "a superb action/adventure, one with...an almost puppy dog-like insistence that you love it."

Lego Star Wars II sold over 1.1 million copies worldwide in its opening week. The PlayStation 2, GameCube, Xbox 360, and Xbox versions were the third, fifth, eighth, and ninth-best selling games of September 2006, respectively. The GameCube, Xbox, and PlayStation 2 versions were the third, eighth, and ninth-best selling games of 2006, respectively. All platforms except PC combined, the game was the third-highest selling of 2006 in the United States, behind Madden NFL 07 and Cars. All platforms combined, the game was the fifth-highest selling of 2006 in the United Kingdom. The GameCube, GBA, and DS versions were the first, second, and fifth best-selling of January 2007 for their respective platforms. By 2 May 2009, the game's worldwide sales had surpassed 8.2 million. It has been certified as part of the budget lines Platinum Hits for the Xbox 360, Greatest Hits for the PlayStation 2 (each represents a worldwide sales total of at least 400,000 on its respective platform), and Player's Choice for the GameCube (250,000).

The Complete Saga
The Complete Saga received generally positive reviews. On aggregate review website Metacritic, the game attained overall scores of 80 out of 100 on all platforms.

In April 2009, the game was the fourth-highest selling on the Wii, and ninth for the DS. By 2 May 2009, the game's worldwide sales total exceeded 3.4 million. By June 2010, the game had achieved an ELSPA Gold sales award, indicating sales of 200,000 in the United Kingdom. As of February 2017, Lego Star Wars: The Complete Saga is the best-selling Star Wars video game of all-time, with sales of 15.29 million. It was the best-selling Lego video game of all-time until being surpassed by Lego Marvel Super Heroes in 2017.

Guinness World Records Gamer's Edition 2009 ranked The Complete Saga as the 23rd greatest video game of all time. The game was nominated for Favorite Video Game at the 2012 Kids' Choice Awards, but lost to Just Dance 3. The Nintendo DS version, which sold 4.7 million copies, is the best-selling third party game of all time for the platform.

The Clone Wars
The game has received mixed to positive reviews. GameSpot gave 6.5/10 for PC, PlayStation 3, Xbox 360 and Wii while 6/10 for Nintendo 3DS. IGN 's Anthony Gallegos rated the PC, Xbox 360, and PlayStation 3 versions of the game 7.5/10, the Wii version 7/10, and the DS, 3DS, and PSP versions 6/10. He commented on the vast variety in the in-game Hub; "the hub world is open to players to explore, but this time around, Traveller's Tales have really outdone themselves". They further stated "like so much of the Lego games design, when you combine these two relatively unexciting portions together, something strange happens: It becomes a simple, engaging game". GameTrailers gave the game 6.5/10, and called it "one of the dullest in the entire series", strongly criticizing the game's repetition.

As of June 2021, the game has sold over 5 million copies worldwide.

The Force Awakens
The game received mostly positive reviews. GameSpot awarded of 7.0 out of 10, saying "Lego Star Wars: The Force Awakens doesn't really take you to a new galaxy far, far away, but it's still a pleasant journey." Game Informer awarded it 8.5 out of 10, saying "A blast for Star Wars and Lego fans alike." IGN awarded it 9.0 out of 10, saying "Lego Star Wars: The Force Awakens is the most gaming fun I’ve had with either series in years."

The game was the best-selling retail video game in the UK in its week of release and the fourth biggest launch for a Star Wars game in the UK, and became the fourth fastest-selling game based on the Star Wars universe, and the fourth fastest-selling Lego game. It stayed in the top position for five consecutive weeks, and was the second Lego game to do so, following Lego Batman 2: DC Super Heroes.

The Skywalker Saga
Lego Star Wars: The Skywalker Saga received "generally favorable" reviews, according to review aggregator Metacritic. It had the biggest launch of a Lego game on Steam. The retail version of the game debuted at No. 1 on the UK software sales chart in its week of release. It had the biggest launch ever for a Lego game in the UK, breaking the record previously set by Lego Indiana Jones: The Original Adventures (2008).

IGN gave the game an 8 out of 10, saying "LEGO Star Wars: The Skywalker Saga provides some rollicking reimaginings of Star Wars’ most iconic moments and seats them inside a series of interplanetary playgrounds that are dense with discovery and entertaining diversions." Destructoid gave the game a 7.5 out of 10 and wrote, "Lego Star Wars: The Skywalker Saga doesn’t reinvent the wheel and the subject matter is limited because the narrative mostly adheres to the film trilogies...but it’s a fun way to relive them as an adult and show them to kids at the same time." Game Informer praised the game's story-focused levels, combat, and character unlocks, stating, "While nailing the little moments, the immense scale of the project appears to have been too wide for TT Games to harness, as some of the content is uncharacteristically dull or uneven...Despite being periodically uneventful, the Skywalker Saga is a thorough and fun examination of all three Star Wars movie trilogies." Shacknews gave the title a 9 out of 10, praising its humor, combat features, voice acting, and visuals while taking minor issue with the excessive collectibles and challenges. Nintendo Life also praised its campaign, pacing, side content, co-op, humor, and music while criticizing some performance issues. Push Square similarly praised the game while lamenting occasional camera issues, performance dips, and the lack of online co-op. Kotaku called it "one of the best Star Wars games ever made", praising its graphics and humor.

The Complete Saga
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The Clone Wars
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The Force Awakens
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The Skywalker Saga
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